Bug 33763

Summary: demo dissolve regression since - r600g: Update the flushed depth texture after drawing to the corresponding texture.
Product: Mesa Reporter: Andy Furniss <adf.lists>
Component: Drivers/Gallium/r600Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact:
Severity: normal    
Priority: medium    
Version: git   
Hardware: x86 (IA32)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Andy Furniss 2011-01-31 07:38:18 UTC
On rv790 the mesa demo dissolve has vertical bands that only show the second image since -

commit 38b54158b68479e1f97c8452ba0d67f50dce7582
Author: Henri Verbeet <hverbeet@gmail.com>
Date:   Sun Jan 30 18:57:39 2011 +0100

    r600g: Update the flushed depth texture after drawing to the corresponding texture.
    
    I know Jerome will probably rewrite the way depth textures work sometime
    soon. For the time being this should at least make common depth texture usage
    for shadowing work properly though.
Comment 1 Henri Verbeet 2011-01-31 08:12:13 UTC
Dissolve appears to work fine here on Evergreen, but I'll see if I can reproduce it on r700 later.
Comment 2 Henri Verbeet 2011-01-31 16:25:44 UTC
Should be fixed by d171ae086bae37279251a1d6f32e16e333cfc154.
Comment 3 Andy Furniss 2011-02-01 04:27:18 UTC
Working OK now, thanks.

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