Bug 33763 - demo dissolve regression since - r600g: Update the flushed depth texture after drawing to the corresponding texture.
Summary: demo dissolve regression since - r600g: Update the flushed depth texture aft...
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r600 (show other bugs)
Version: git
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: Default DRI bug account
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Reported: 2011-01-31 07:38 UTC by Andy Furniss
Modified: 2011-02-01 04:27 UTC (History)
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Description Andy Furniss 2011-01-31 07:38:18 UTC
On rv790 the mesa demo dissolve has vertical bands that only show the second image since -

commit 38b54158b68479e1f97c8452ba0d67f50dce7582
Author: Henri Verbeet <hverbeet@gmail.com>
Date:   Sun Jan 30 18:57:39 2011 +0100

    r600g: Update the flushed depth texture after drawing to the corresponding texture.
    
    I know Jerome will probably rewrite the way depth textures work sometime
    soon. For the time being this should at least make common depth texture usage
    for shadowing work properly though.
Comment 1 Henri Verbeet 2011-01-31 08:12:13 UTC
Dissolve appears to work fine here on Evergreen, but I'll see if I can reproduce it on r700 later.
Comment 2 Henri Verbeet 2011-01-31 16:25:44 UTC
Should be fixed by d171ae086bae37279251a1d6f32e16e333cfc154.
Comment 3 Andy Furniss 2011-02-01 04:27:18 UTC
Working OK now, thanks.


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