Bug 35249

Summary: Noise fails
Product: Mesa Reporter: s3734770
Component: Drivers/Gallium/r600Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED NOTABUG QA Contact:
Severity: normal    
Priority: medium    
Version: git   
Hardware: x86-64 (AMD64)   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description s3734770 2011-03-12 05:13:33 UTC
The mesa-demo src/glsl/noise shows me a brown picture
Comment 1 s3734770 2011-03-12 05:14:37 UTC
noise2 also does not work (shows me a gray circle)
Comment 2 Marek Olšák 2011-03-12 11:16:41 UTC
This is correct. GLSL doesn't require the noise function to return random values, so it always returns the same constant. There are no plans to implement the noise differently. I don't think hardware can do it. Closing.

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