Summary: | Patch: more verbose error log while loading compressed Textures | ||
---|---|---|---|
Product: | Mesa | Reporter: | s3734770 |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Print a reason why compressed_texture_error_check fails |
Thanks. I've cleaned up the patch a bit and will commit it soon. |
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Created attachment 45707 [details] Print a reason why compressed_texture_error_check fails Hi, Unigine heaven fails to load compressed textures, but the only output was "Mesa: User error: GL_INVALID_ENUM in glTexImage2D" So I decided to change the error checking routine a bit to see where the actual problems are. This is the patch. Commit message: "Print a reason why compressed_texture_error_check fails"