Created attachment 45707 [details] Print a reason why compressed_texture_error_check fails Hi, Unigine heaven fails to load compressed textures, but the only output was "Mesa: User error: GL_INVALID_ENUM in glTexImage2D" So I decided to change the error checking routine a bit to see where the actual problems are. This is the patch. Commit message: "Print a reason why compressed_texture_error_check fails"
Thanks. I've cleaned up the patch a bit and will commit it soon.
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