Summary: |
z-buffer errors in doom3 outside the airlock |
Product: |
Mesa
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Reporter: |
almos <aaalmosss> |
Component: |
Drivers/Gallium/r300 | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
FIXED
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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Version: |
git | |
|
Hardware: |
Other | |
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OS: |
All | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
z-error.png
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Created attachment 46742 [details] z-error.png When the outer doors of the airlocks are open, the shadows inside the building are drawn on top of everything (except the HUD). Disabling shadows in the advanced settings makes them disappear. While being indoors, everything is rendered correctly AFAICT. With r300c every shadow was drawn on top of everything, but those covered the HUD as well. This might be a similar problem.