Bug 37227 - z-buffer errors in doom3 outside the airlock
Summary: z-buffer errors in doom3 outside the airlock
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r300 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
QA Contact:
Depends on:
Reported: 2011-05-15 09:05 UTC by almos
Modified: 2011-07-24 10:17 UTC (History)
0 users

See Also:
i915 platform:
i915 features:

z-error.png (723.02 KB, image/png)
2011-05-15 09:05 UTC, almos

Description almos 2011-05-15 09:05:08 UTC
Created attachment 46742 [details]

When the outer doors of the airlocks are open, the shadows inside the building are drawn on top of everything (except the HUD). Disabling shadows in the advanced settings makes them disappear. While being indoors, everything is rendered correctly AFAICT.

With r300c every shadow was drawn on top of everything, but those covered the HUD as well. This might be a similar problem.
Comment 1 Marek Olšák 2011-06-07 15:46:09 UTC
Is this with HyperZ enabled?
Comment 2 almos 2011-06-08 02:09:26 UTC
It's independent of HyperZ.
Comment 3 almos 2011-07-24 10:17:06 UTC
With current Mesa (rev a87afba50529c6ae6762a3da68d4f31bc431e064) this problem is gone.

Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.