| Summary: | [r300g] Latest Mesa breaks Wine - "Bad vertex format" | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Chris Rankin <rankincj> |
| Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
| Status: | RESOLVED FIXED | QA Contact: | |
| Severity: | major | ||
| Priority: | medium | ||
| Version: | git | ||
| Hardware: | x86 (IA32) | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
|
Description
Chris Rankin
2011-10-09 07:24:52 UTC
This is with a RV350 graphics card. please test with master again, thanks. (In reply to comment #2) > please test with master again, Yes, this commit seems to fix it: commit dd20256a1c1566f11e1fa970028f3bb4f05445b7 Author: Dave Airlie <airlied@redhat.com> Date: Sun Oct 9 16:35:28 2011 +0100 u_blitter: don't create integer vertex elements unless shader supports them Alright, closing. |
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