Summary: | The Mesa meta save/restore code doesn't always save the active program | ||
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Product: | Mesa | Reporter: | Neil Roberts <nroberts> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | meta: Fix saving the active program |
Description
Neil Roberts
2011-10-18 10:50:01 UTC
Created attachment 52487 [details] [review] meta: Fix saving the active program When saving the active program in _mesa_meta_begin, it was actually saving the fragment program instead. This means that if the application binds a program that only has a vertex shader then when the meta saved state is restored it will forget the bound program. Thanks Neil. I've pushed the patch and am marking the bug as RESOLVED/FIXED. |
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