Summary: | textureCube fails to link in vertex shader | ||
---|---|---|---|
Product: | Mesa | Reporter: | Ouping Zhang <ouping.zhang> |
Component: | glsl-compiler | Assignee: | Anuj Phogat <anuj.phogat> |
Status: | RESOLVED DUPLICATE | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
textureCube test case
Piglit test case to verify textureCube support |
I'm unable to reproduce this issue using the attached vertex shader provided on bug page. Do you have a complete test case to reproduce it? glxinfo on my system shows: OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2 OpenGL version string: 2.1 Mesa 7.12-devel (git-636f2fc) OpenGL shading language version string: 1.30 libdrm version: 2.4.27 Created attachment 54735 [details]
Piglit test case to verify textureCube support
Attaching a piglit test case which i developed to reproduce the issue
System Environment: -------------------------- Libdrm: (master)2.4.29-3-gef20301a11afae50bfe127002913dbd0b81ddccc Mesa: (master)f1d89638c02afafbf82ef657cd6ba9965dad6738 Xserver: (master)xorg-server-1.11.99.2-16-gfcda98c48610fd507ca0b89c6006a5497d9dc1c9 Xf86_video_intel:(master)2.17.0-193-g34cfa15e522ba486d591d37f37d494e399f70354 with the latest mesa to verify, the issue can't be reproduced. (In reply to comment #2) > Created attachment 54735 [details] > Piglit test case to verify textureCube support > Attaching a piglit test case which i developed to reproduce the issue Can we close this bug if the issue can not be reproduced? All of bug #29522, bug #43359, and bug #43360 should be fixed by the recent addition of vertex texture support to the i965 driver. *** This bug has been marked as a duplicate of bug 29522 *** |
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Created attachment 53964 [details] textureCube test case System Environment: -------------------------- Kernel: (drm-intel-next)9a10f401a401ca69c6537641c8fc0d6b57b5aee8 Libdrm: (master)2.4.27-3-g37ccce5e390a9d757474920f488cafa1cf89854a Xserver: (master)xorg-server-1.11.99.1-43-gb2015a2c01711646bb7ae23d684abee0cd55d4d0 Xf86_video_intel:(master)2.17.0-38-g5b1e9e15738b9001346ab6e0166f861ce308008e Bug detailed description: ------------------------- textureCube failed to link in vertex shader, error: Too many vertex shader texture samplers. the case at the attached can reproduce this issue.