Summary: | Some textures are not correctly rendered on HD 6950 | ||
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Product: | Mesa | Reporter: | Alexandre Demers <alexandre.f.demers> |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED DUPLICATE | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Corrupted background |
Could be bug 38173. Does it work better with the environment variable MESA_EXTENSION_OVERRIDE=-GL_EXT_texture_compression_s3tc ? (In reply to comment #1) > Could be bug 38173. Does it work better with the environment variable > MESA_EXTENSION_OVERRIDE=-GL_EXT_texture_compression_s3tc ? In a way, it gets better: corrupted textures are not displayed anymore. On the other way, there is no textures anymore. ;) So, yes it seems to be the same bug. Changing it has a duplicate. *** This bug has been marked as a duplicate of bug 38173 *** |
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Created attachment 54575 [details] Corrupted background Using latest mesa, drm and kernel available. Running Ubuntu 11.11 64 bit. With some applications like RendererFeatTest.bin64, some textures are corrupted (see screenshot) using my HD6950. Last time I had tried, my onboard HD3200 was displaying everything properly.