| Summary: | Missing textures not being rendered in planeshift game. | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Mark <freedesktop> |
| Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
| Status: | RESOLVED NOTOURBUG | QA Contact: | |
| Severity: | normal | ||
| Priority: | medium | ||
| Version: | git | ||
| Hardware: | Other | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
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Description
Mark
2012-01-03 10:41:34 UTC
If the game uses compressed textures, you will need to install libtxc_dxtn. Thats it working now! I wish there had been a way I could have discovered that, perhaps it should load some other stock texture than a fully transparent, so its at least visible in a non screen-corrupting way, and in a way people could search google and find this answer. |
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