Bug 44557

Summary: [regression] Trine: Segfault on launch
Product: Mesa Reporter: Sven Arvidsson <sa>
Component: Mesa coreAssignee: mesa-dev
Status: RESOLVED NOTOURBUG QA Contact:
Severity: normal    
Priority: medium    
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: backtrace

Description Sven Arvidsson 2012-01-07 06:16:20 UTC
Created attachment 55265 [details]
backtrace

With latest git, the game Trine segfaults on launch:

Got signal 11 at (nil) from 0xb5550dfb
./trine-bin32[0x8078078]
[0xb783940c]
./lib32/libxcb.so.1(xcb_send_request+0x3b)[0xb5550dfb]
/usr/lib/i386-linux-gnu/libxcb-glx.so.0(xcb_glx_query_version+0x6a)[0xb556927a]
Aborted

Presumably this happens because the game ships with its own incompatible xcb libs(?), but I'm filing a bug here just to be sure.
Comment 1 Sven Arvidsson 2012-04-05 13:37:48 UTC
Removing both libxcb and libX11 gets the game running again. Closing since this seems to be a problem specific to the game.

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