Bug 44557 - [regression] Trine: Segfault on launch
Summary: [regression] Trine: Segfault on launch
Status: RESOLVED NOTOURBUG
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: mesa-dev
QA Contact:
URL:
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Keywords:
Depends on:
Blocks:
 
Reported: 2012-01-07 06:16 UTC by Sven Arvidsson
Modified: 2012-04-05 13:37 UTC (History)
0 users

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Attachments
backtrace (1.50 KB, text/plain)
2012-01-07 06:16 UTC, Sven Arvidsson
Details

Description Sven Arvidsson 2012-01-07 06:16:20 UTC
Created attachment 55265 [details]
backtrace

With latest git, the game Trine segfaults on launch:

Got signal 11 at (nil) from 0xb5550dfb
./trine-bin32[0x8078078]
[0xb783940c]
./lib32/libxcb.so.1(xcb_send_request+0x3b)[0xb5550dfb]
/usr/lib/i386-linux-gnu/libxcb-glx.so.0(xcb_glx_query_version+0x6a)[0xb556927a]
Aborted

Presumably this happens because the game ships with its own incompatible xcb libs(?), but I'm filing a bug here just to be sure.
Comment 1 Sven Arvidsson 2012-04-05 13:37:48 UTC
Removing both libxcb and libX11 gets the game running again. Closing since this seems to be a problem specific to the game.


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