Summary: | Regnum Online UBO break after game update | ||
---|---|---|---|
Product: | Mesa | Reporter: | Rafael Castillo <jrch2k10> |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED MOVED | QA Contact: | |
Severity: | blocker | ||
Priority: | highest | CC: | idr |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Shader dump requested |
Description
Rafael Castillo
2012-10-02 23:49:28 UTC
It looks like they gave us a shader that wouldn't compile. Can you run with the environment variable MESA_GLSL=dump and attach the output? That will at least let us figure out whether the compilation failure is our fault or theirs. ok, today when i get home i'll get a shader dump and post it thanks for your help Created attachment 68289 [details]
Shader dump requested
attached shader dump
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