Summary: | [r600-llvm] cube map array support breaks rendering on BARTS | ||
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Product: | Mesa | Reporter: | Bruno Jacquet (Xaapyks) <maxijac> |
Component: | Drivers/Gallium/r600 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | major | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Hon garbage rendering
Hon garbage rendering bis |
Created attachment 69840 [details]
Hon garbage rendering bis
What is wrong with this bugzilla seeing a png as text/plain?..
with unigine heaven I get black textures even before this, I'm not sure what I could be going wrong running it here. I'm testing on a caicos but I don't think barts will be too much different. some more questions: can you make clean? are these native apps or under wine? What do you mean about make clean ? between each git bisect I did a git clean -fdx ant full rebuild. Both are native x64 apps. And I'm using LLVM compiler. (In reply to comment #4) > And I'm using LLVM compiler. You'll need to use the old compiler for now. Disable the llvm compiler or set R600_LLVM=0. Indeed, disabling the llvm compiler fixes the issue I'm facing. Does it help if you set the following envvar with enabled llvm compiler? MESA_EXTENSION_OVERRIDE="-GL_ARB_texture_cube_map_array" (In reply to comment #7) > Does it help if you set the following envvar with enabled llvm compiler? > > MESA_EXTENSION_OVERRIDE="-GL_ARB_texture_cube_map_array" No, it still fails to render correctly. Is this still failing? I think Vincent fixed cube arrays with LLVM a while ago. It is fixed ! I forgot about this report, sorry. |
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Created attachment 69839 [details] Hon garbage rendering Possibly affects other cards. I bisected and the first bad commit is eb44c36df842af010269eda1be77c4aea8ebe736 r600g: add initial cube map array support (v2). It either displays plain black or garbage textures. I tested with Heroes of Newerth and Unigine heaven.