Bug 57918

Summary: Amnesia causes shader compiler errors on RV350 with high graphics settings
Product: Mesa Reporter: Scott Moreau <oreaus>
Component: Drivers/Gallium/r300Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED MOVED QA Contact:
Severity: normal    
Priority: medium    
Version: git   
Hardware: All   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: Amnesia output with RADEON_DEBUG=fp using Shadow Quality = High

Description Scott Moreau 2012-12-05 18:16:25 UTC
Created attachment 71034 [details]
Amnesia output with RADEON_DEBUG=fp using Shadow Quality = High

Testing Amnesia on RV350, I've found that setting 'Shadow Quality' to 'High' in game settings causes the error:

r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions


More information:
Distro: Xubuntu 12.04 32bit
Kernel: 3.5.0-18-generic
Mesa: ec83535c83c748b067ecf4548e5396fef8719725
libtxc_dxtn.so installed


I have attached the output with RADEON_DEBUG=fp.
Comment 1 GitLab Migration User 2019-09-18 18:51:29 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/346.

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