Bug 59930

Summary: Partially transparent objects in Neverwinter Nights Linux version
Product: Mesa Reporter: Vasyl Demin <vasyl.demin>
Component: Drivers/DRI/i965Assignee: Intel 3D Bugs Mailing List <intel-3d-bugs>
Status: RESOLVED DUPLICATE QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: normal    
Priority: medium    
Version: 9.0   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: Screenshot showing the problem

Description Vasyl Demin 2013-01-27 13:09:46 UTC
Created attachment 73728 [details]
Screenshot showing the problem

I have exactly same problem as described here:
https://bugs.freedesktop.org/show_bug.cgi?id=13728

Overall NWN seems to be running OK, however many objects including characters look like dithering, partially transparent mix of pixels. Such objects include chests, tables, doors and all characters. When "environmental mapping on creatures" feature is turned on, it resolves the issue for characters, however the rest remains the same.

My notebook is Lenovo Thinkpad T510 with integrated intel video:
00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 02)

OS: Arch Linux x86_64
kernel: 3.7.4
xf86-video-intel: 2.20.19
mesa: 9.0.2

I've tried to downgrade Mesa and here is the results of experiments:
7.11.2  - NWN works perfectly
8.0.0 - 8.0.3  - I can't even load a saved game (don't know why)
8.0.4 - 9.0.2  - NWN works but has this bug
Comment 1 Matt Turner 2016-11-03 02:52:14 UTC
Wrong component meant no one saw this bug.

*** This bug has been marked as a duplicate of bug 13728 ***

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