Bug 68162

Summary: [radeonsi] texture rendering is broken in Source-Engine games
Product: Mesa Reporter: Laurent carlier <lordheavym>
Component: Drivers/Gallium/radeonsiAssignee: Michel Dänzer <michel>
Status: RESOLVED INVALID QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium CC: grantipak
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: Half Life 2 broken rendering
Portal broken rendering
Corruption in HL2:DM
attachment-31773-0.html

Description Laurent carlier 2013-08-15 20:37:38 UTC
Created attachment 84112 [details]
Half Life 2 broken rendering

* OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
* OpenGL version string: 2.1 Mesa 9.3.0-devel (git-5626a84)
* LLVM-3.4svn

Rendering of textures are broken with Source-Engine based games, see attached screenshots
Comment 1 Laurent carlier 2013-08-15 20:38:24 UTC
Created attachment 84113 [details]
Portal broken rendering
Comment 2 Marek Olšák 2013-08-19 09:18:30 UTC
Is it a regression? If yes, could you bisect?
Comment 3 Michel Dänzer 2013-08-19 09:23:13 UTC
Marek, I have this mostly figured out.
Comment 5 Declan Hoare 2016-09-17 08:38:27 UTC
I seem to be getting the same bug after rebuilding Mesa from Git yesterday.
Comment 6 Declan Hoare 2016-09-17 08:40:29 UTC
Created attachment 126587 [details]
Corruption in HL2:DM
Comment 7 Tim Writer 2016-09-17 09:11:02 UTC
Created attachment 126588 [details]
attachment-31773-0.html

I'm out of the office, returning Wed Sep 21. I will be checking mail but responses will be delayed.

Regards,
Tim
Comment 8 Laurent carlier 2016-09-17 10:20:39 UTC
Sure it's not the same bug, please open a new one

Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.