Bug 68162 - [radeonsi] texture rendering is broken in Source-Engine games
[radeonsi] texture rendering is broken in Source-Engine games
Status: CLOSED FIXED
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi
git
Other All
: medium normal
Assigned To: Michel Dänzer
Default DRI bug account
:
Depends on:
Blocks:
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Reported: 2013-08-15 20:37 UTC by Laurent carlier
Modified: 2013-08-20 17:18 UTC (History)
1 user (show)

See Also:


Attachments
Half Life 2 broken rendering (646.33 KB, image/jpeg)
2013-08-15 20:37 UTC, Laurent carlier
Details
Portal broken rendering (527.87 KB, image/jpeg)
2013-08-15 20:38 UTC, Laurent carlier
Details

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Description Laurent carlier 2013-08-15 20:37:38 UTC
Created attachment 84112 [details]
Half Life 2 broken rendering

* OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
* OpenGL version string: 2.1 Mesa 9.3.0-devel (git-5626a84)
* LLVM-3.4svn

Rendering of textures are broken with Source-Engine based games, see attached screenshots
Comment 1 Laurent carlier 2013-08-15 20:38:24 UTC
Created attachment 84113 [details]
Portal broken rendering
Comment 2 Marek Olšák 2013-08-19 09:18:30 UTC
Is it a regression? If yes, could you bisect?
Comment 3 Michel Dänzer 2013-08-19 09:23:13 UTC
Marek, I have this mostly figured out.