Summary: | RENDER support for mach64 | ||
---|---|---|---|
Product: | xorg | Reporter: | George - <fufutos610> |
Component: | Driver/mach64 | Assignee: | Xorg Project Team <xorg-team> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | high | CC: | alexdeucher, cbm, morgoth6 |
Version: | git | Keywords: | patch |
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | 6017, 6818, 6911 | ||
Bug Blocks: | |||
Attachments: |
Description
George -
2006-05-10 06:01:50 UTC
Created attachment 5587 [details] [review] RENDER support for mach64 Using the rendercheck terminology, the status of the attached patch is: * blend acclerates the basic set of operators, exceptions being Atop, AtopR, Saturate, and A8 src with non-A8 dst. * composite no acceleration is provided, the patch has the basic infrastructure but have not found out yet how to emulate the IN operator with mach64 multitexturing. Any help or advise from people knowledgeable in OpenGL or mach64 multitexturing, greatly appreciated. The patch is against git//git.freedesktop.org/~libv/xf86-video-mach64 . Another note that I forgot to tell you on IRC: componentAlpha should only affect your behavior when it's set in a mask, not source or destination. Created attachment 5633 [details] [review] RENDER support for mach64 - try 1 This is my current diff against: git://git.freedesktop.org/~libv/xf86-video-mach64. It accelerates tranlucent windows due to the special nature of this operation which uses "1x1 R" A8 masks. It is pretty useless though, since it does not accelerate generic A8 masks which are required for aa fonts. Any comments/suggestions on how to handle generic A8 masks greatly appreciated (the patch contains some comments on problems and possible approaches ...) Created attachment 5652 [details] [review] RENDER support for mach64 - try 2 This patch adds acceleration for aa fonts. I don't see any measureable (with time ls -lR) or perceivable difference, though. Overall, the patch accelerates the following cases: * no-mask basic common cases with single-pass * 1x1-R mask basic common cases with single-pass * generic mask and 1x1-R source basic common cases with two-pass using the exaTryComponentAlphaHelper() which is applicable in this case also. The patch seems pretty smooth with xfwm4 4.3.90.1 (built-in compositor) on PII/350, GTPRO/8MB, DRI disabled, a day or two usage. Created attachment 5653 [details] [review] RENDER support for mach64 - try 2 / EXA Patch for EXA. Call exaTryComponentAlphaHelper() also when the src is 1x1-R. Created attachment 5693 [details] [review] RENDER support for mach64 - try 3 This patch adds acceleration for component alpha with solid source. This passes rendercheck but I cannot actually test it due to lack of an LCD display. Two remaining issues: * x11perf --aa24text uses fonts with A1 mask, while the desktop uses fonts with A8 mask. How do I make x11perf uses fonts with A8 mask ? * save/restore 3D state when running with DRI. Apart from the above issues or bug fixes, I do not plan to do any more work on render acceleration for mach64. Created attachment 5714 [details] [review] RENDER support for mach64 - try 4 This patch adds save/restore and caching for the texture registers, it also adds a "RenderAccel" option. Note that with render acceleration, a DRI client has to upload the texture registers when it acquires the DRI lock. Results from x11perf (-comp means with compositor, -trans means on a translucent window): 1: text/xaa 2: text/xaa-comp 3: text/xaa-trans 4: text/exa-greedy 5: text/exa-smart 6: text/exa-smart-comp 7: text/exa-smart-trans 12000.0 10500.0 ( 0.88) 1570.0 ( 0.13) 11900.0 ( 0.99) 13900.0 ( 1.16) 12500.0 ( 1.04) 11100.0 ( 0.93) Char in 30-char aa line (Charter 24) Overall, render acceleration provides a modest speedup of 1.16 for aa fonts. The results also confirm that for fonts on a translucent window exa/smart has an acceptable performance penalty while xaa falls apart. Created attachment 5715 [details] [review] RENDER support for mach64 - try 4 / DRI Patch for DRI. Restore texture state when acquiring the DRI lock. Created attachment 5909 [details] [review] RENDER support for mach64 - try 5 This is my current diff against: git://git.freedesktop.org/~libv/xf86-video-mach64. I think this patch is commitable. The attached patch is against xf86-video-mach64 which can be downloaded with: git-clone git://git.freedesktop.org/~libv/xf86-video-mach64 You also need to apply the patches from the dependencies of this bug to xserver. Curious, why is bug 6772 a dependency? (In reply to comment #12) > Curious, why is bug 6772 a dependency? For performance reasons only. It is very simple and avoids some hiccups. Now, you remind me of your workaround for tiled pixmaps which is a dependency for correctness: diff --git a/exa/exa.c b/exa/exa.c index 0676838..2359ba2 100644 --- a/exa/exa.c +++ b/exa/exa.c @@ -419,9 +419,12 @@ #endif if (!pGC->tileIsPixel && FbEvenTile (pGC->tile.pixmap->drawable.width * pDrawable->bitsPerPixel)) { - exaPrepareAccess(&pGC->tile.pixmap->drawable, EXA_PREPARE_SRC); + /* XXX This fixes corruption with tiled pixmaps, but may just be a + * workaround for broken drivers + */ + exaMoveOutPixmap(pGC->tile.pixmap); fbPadPixmap (pGC->tile.pixmap); - exaFinishAccess(&pGC->tile.pixmap->drawable, EXA_PREPARE_SRC); + exaDrawableDirty(pDrawable); } /* Mask out the GCTile change notification, now that we've done FB's * job for it. Adventurous people could also try to merge in the 'exa-damagetrack' branch of xserver which already contains the above fix. Curious, what's your experience with exa-damagetrack with Mach64? (In reply to comment #14) > Curious, what's your experience with exa-damagetrack with Mach64? Compatible with existing reports: It really filters out the outcasts I see on my 8MB card where exa whould move in a first pixmap, perform some operation, then move in a second pixmap while kicking out the first one, perform some operation, then move in the first pixmap while kicking out the second one and so on so forth. OTOH, it hurts peak performance a little. Overall, the desktop is snappier. Created attachment 6192 [details] [review] RENDER support for mach64 - try 6 This patch adds support for transforms. Nearest seems ok, bilinear seems close but not quite right. I also added the same license as radeon_exa_render.c on the basis that both mach64 and radeon RENDER mostly derive from the kdrive ati driver. Created attachment 6506 [details] [review] RENDER support for mach64 - try 7 This is what I want to push to xf86-driver-ati/atimisc. RENDER accleration is disabled by default. It is strongly recommended that the patch from bug #6772 and the exa-damagetrack branch are merged in the xserver before enabling RENDER acceleration. To enable RENDER acceleration, add the following in xorg.conf: Section "Device" [...] Option "AccelMethod" "exa" Option "RenderAccel" "true" EndSection Created attachment 6515 [details] [review] RENDER support for mach64 - try 7 / EXA And this is what I want to push to xserver/exa. |
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