Bug 70569

Summary: DOTA2 background and other missing elements on HD4850 GPU
Product: Mesa Reporter: Roc Vallès Domènech <vallesroc>
Component: Drivers/Gallium/r600Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact:
Severity: normal    
Priority: medium CC: vallesroc
Version: git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: Screenshot of the fountain on a newly started game

Description Roc Vallès Domènech 2013-10-17 09:49:03 UTC
Created attachment 87786 [details]
Screenshot of the fountain on a newly started game

On a HD4850, DOTA2 in-game background and some other objects aren't being rendered. Attached screenshot shows the problem well.

DOTA2 graphics settings are at the lowest (didn't help). This is using git mesa3d on a current (~amd64) Gentoo, built both with and without LLVM shader compiler backend. Kernel is 3.12-rc5.

It has, to my knowledge, never worked... I kept trying it once in a while for half a year.

Since nobody else has complained yet, I suspect it's a problem that affects only the HD4xxx line of cards.
Comment 1 Roc Vallès Domènech 2013-10-17 09:51:21 UTC
Comment on attachment 87786 [details]
Screenshot of the fountain on a newly started game

Made it png image mime. (Or trying to)
Comment 2 Roc Vallès Domènech 2014-05-12 05:12:32 UTC
Fixed by not using LLVM, which is the case as of Mesa 10.1.2.

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