Summary: |
DOTA2 background and other missing elements on HD4850 GPU |
Product: |
Mesa
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Reporter: |
Roc Vallès Domènech <vallesroc> |
Component: |
Drivers/Gallium/r600 | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
FIXED
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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CC: |
vallesroc
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Version: |
git | |
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Hardware: |
x86-64 (AMD64) | |
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OS: |
Linux (All) | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
Screenshot of the fountain on a newly started game
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Created attachment 87786 [details] Screenshot of the fountain on a newly started game On a HD4850, DOTA2 in-game background and some other objects aren't being rendered. Attached screenshot shows the problem well. DOTA2 graphics settings are at the lowest (didn't help). This is using git mesa3d on a current (~amd64) Gentoo, built both with and without LLVM shader compiler backend. Kernel is 3.12-rc5. It has, to my knowledge, never worked... I kept trying it once in a while for half a year. Since nobody else has complained yet, I suspect it's a problem that affects only the HD4xxx line of cards.