Created attachment 87786 [details] Screenshot of the fountain on a newly started game On a HD4850, DOTA2 in-game background and some other objects aren't being rendered. Attached screenshot shows the problem well. DOTA2 graphics settings are at the lowest (didn't help). This is using git mesa3d on a current (~amd64) Gentoo, built both with and without LLVM shader compiler backend. Kernel is 3.12-rc5. It has, to my knowledge, never worked... I kept trying it once in a while for half a year. Since nobody else has complained yet, I suspect it's a problem that affects only the HD4xxx line of cards.
Comment on attachment 87786 [details] Screenshot of the fountain on a newly started game Made it png image mime. (Or trying to)
Fixed by not using LLVM, which is the case as of Mesa 10.1.2.
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