Summary: | radeonsi - All textures are black in Football Manager 2014 in the 3D match | ||
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Product: | Mesa | Reporter: | José Suárez <j.suarez.agapito> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | j.suarez.agapito, mike |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
r600g match screenshot (mesa 10.0~git1310161456.6e444a)
r600g starting teams screen (mesa 10.0~git1310161456.6e444a) radeonsi match screenshot (mesa 10.0~git1310161456.6e444a) radeonsi starting teams screen (mesa 10.0~git1310161456.6e444a) |
Description
José Suárez
2013-10-21 09:06:55 UTC
Created attachment 87913 [details]
r600g match screenshot (mesa 10.0~git1310161456.6e444a)
Created attachment 87914 [details]
r600g starting teams screen (mesa 10.0~git1310161456.6e444a)
Created attachment 87915 [details]
radeonsi match screenshot (mesa 10.0~git1310161456.6e444a)
Created attachment 87916 [details]
radeonsi starting teams screen (mesa 10.0~git1310161456.6e444a)
This bug does not show with the latest mesa git and the latest FM beta, so closing this one too. From what I've read else where this isn't a rendering bug but is actually a localisation one. There is a cache with floating point numbers in but on systems where the decimal point isn't used to separate numbers the data isn't interpreted properly Try clearing the cache and launching the game with LC_MESSAGES=c The above is from memory so it might be worth googling the solution if that doesn't work |
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