Bug 73746

Summary: Gallum HUD not always visible with Rust
Product: Mesa Reporter: Thomas Rohloff <v10lator>
Component: Mesa coreAssignee: mesa-dev
Status: RESOLVED WORKSFORME QA Contact:
Severity: normal    
Priority: medium    
Version: 10.0   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Thomas Rohloff 2014-01-17 16:50:44 UTC
I wanted to get some FPS infos from the game Rust ( http://store.steampowered.com/app/252490 ) but it doesn't work.
The Gallium HUD is visible while the game shows the loading screen but as soon as the information about the steam overlay fades away the HUD fades away, too. After that point the HUD shows up with the steam overlay only (so while a message from steam pops in or you press shift + tab).
Comment 1 Marek Olšák 2014-01-17 17:35:29 UTC
Did you compile Mesa with --enable-gallium-egl?
Comment 2 Thomas Rohloff 2014-01-17 18:45:48 UTC
(In reply to comment #1)
> Did you compile Mesa with --enable-gallium-egl?

Yes. Also with other games (for example: Left 4 Dead 2) it works.
Comment 3 Thomas Rohloff 2014-01-28 02:42:17 UTC
There was a update of libdrm in my distro + a Rust update on Steam and while I don't know which of the two fixed it the problem is gone.

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