Summary: | sample shading + centroid broken since f5cfb4a | ||
---|---|---|---|
Product: | Mesa | Reporter: | Markus Wick <wickmarkus> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | anuj.phogat |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | apitrace dump of this issue |
Description
Markus Wick
2014-01-22 07:11:33 UTC
Posted a patch on mesa-dev mailing list to fix this issue: [PATCH] i965: Ignore 'centroid' interpolation qualifier in case of persample shading Please verify the fix. This diff fixes my issue and the game now look much nicer. Thank you fixed by dc2f94bc786768329973403248820a2e5249f102 |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.