Created attachment 92566 [details] apitrace dump of this issue The commit f5cfb4a is supposed to ignore the centroid flag, but it doesn't interpolate correctly when centroid is set. Screenshots: f5cfb4a: http://goo.gl/rvjy3V 10.0.1: http://goo.gl/dICRn6 nvidia: http://goo.gl/glaeYv Without the centroid flag, rendering is now fine, thank you :)
Posted a patch on mesa-dev mailing list to fix this issue: [PATCH] i965: Ignore 'centroid' interpolation qualifier in case of persample shading Please verify the fix.
This diff fixes my issue and the game now look much nicer. Thank you
fixed by dc2f94bc786768329973403248820a2e5249f102
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