Summary: | [snb] blorb hang | ||
---|---|---|---|
Product: | Mesa | Reporter: | Gianluigi Tiesi <sherpya> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | intel-gfx-bugs, sherpya |
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | crash dump |
Description
Gianluigi Tiesi
2014-02-27 00:08:36 UTC
This is likely fixed in recent stable releases of mesa. Please try updating your libGL and report what version you have (paste the output of glxinfo). oh I forgot to say mesa version: 9.2.2-1 it's not easy to use 10, experimental has 10.0.2-1 but I suppose I'll screw all the system without really having a good way to reproduce the problem You say it's fixed, I even suspect an hardware problem on my laptop (it happened also on window), so I think you can safely closed the bug for now Mesa 9.2.3 has a number of critical fixes for GPU hangs on Sandybridge. You'll need to upgrade to at least that. 10.x has a few additional fixes. If you still have problems with those releases, feel free to reopen. |
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