Summary: | Ravensword: Shadowlands graphics lag (GM45) | ||
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Product: | Mesa | Reporter: | Md Imam Hossain <imamdxl8805> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED NOTABUG | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 77449 |
Description
Md Imam Hossain
2014-03-08 13:13:08 UTC
link for trace file: http://www.mediafire.com/download/u5bk80ukzd9vrwf/rs2.x86.7z Hi. I am able to reproduce the issue on my PC (see lags on apitrace + flickering screen in the end) OpenGL version string: 3.0 Mesa 18.1.0-devel (git-1e36fe5dc4) Dual core Intel Core i7-7500U IntelĀ® HD Graphics 620 Kaby Lake Ubuntu 16.04 Kernel: 4.13.0-37-generic x86_64 (64 bit) But looks like the game was excluded from steam and not actual anymore. There is some flicker at the very end when the user goes to the menu to exit the game but that could be due to a bad trace. The performance in the forest is fine on my Skylake with recent Mesa. apitrace suggest the game could do a number of things to improve performance, but its likely the real issue here is that GM45 just isn't very powerful. |
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