Summary: | glUniform1ui and friends not supported by display lists | ||
---|---|---|---|
Product: | Mesa | Reporter: | Ian Romanick <idr> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | Timothy Arceri <t_arceri> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Ian Romanick
2014-04-29 23:31:17 UTC
Fixed by: commit f71714022b2cd26bb1892e6a7f3d7308515f210e Author: Timothy Arceri <tarceri@itsqueeze.com> Date: Thu May 10 13:42:16 2018 +1000 mesa: add glUniform*ui{v} support to display lists Fixes: a017c7ecb7ae "mesa: display list support for uint uniforms" Reviewed-by: Marek Olšák <marek.olsak@amd.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78097 Piglit test: commit 6ab75f7eb5e1dccbb773e1739beeb2d7cbd6ad0d Author: Timothy Arceri <tarceri@itsqueeze.com> Date: Thu May 10 13:51:44 2018 +1000 gl-3.0: test glUniform*ui{v} functions are compiled into display lists Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78097 Those new piglit tests are now failing on i965 :( $ ./bin/gl-3.0-dlist-uint-uniforms -auto -fbo Testing glUniformui GL_COMPILE: scalar mode pre-initialize compiling post-compile verify s data does not match. v2 data does not match. v3 data does not match. v4 data does not match. restore original values post-glCallList verify s data does not match. v2 data does not match. v3 data does not match. v4 data does not match. GL_COMPILE: vector mode pre-initialize compiling post-compile verify s data does not match. v2 data does not match. v3 data does not match. v4 data does not match. restore original values post-glCallList verify s data does not match. v2 data does not match. v3 data does not match. v4 data does not match. GL_COMPILE_AND_EXECUTE: scalar mode pre-initialize compiling post-compile verify restore original values post-glCallList verify s data does not match. v2 data does not match. v3 data does not match. v4 data does not match. GL_COMPILE_AND_EXECUTE: vector mode pre-initialize compiling post-compile verify restore original values post-glCallList verify s data does not match. v2 data does not match. v3 data does not match. v4 data does not match. PIGLIT: {"result": "fail" } Arg apologies, I was running against the wrong version of Mesa. |
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