Bug 7872

Summary: edge_flip_pointer what about corner flipping?
Product: xorg Reporter: Karl Lattimer <karl>
Component: App/compizAssignee: David Reveman <reveman>
Status: RESOLVED FIXED QA Contact: Xorg Project Team <xorg-team>
Severity: enhancement    
Priority: high    
Version: unspecified   
Hardware: x86 (IA32)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Karl Lattimer 2006-08-14 12:20:02 UTC
I'm currently using david the deity of accelloration's wonderful Xgl ;) After
the plug thats rightly so after my bag and cap (RE: rev. Ted) arrived, novell
novell novell, novell novell novell ;)

Anyway, I see edge_flip_dnd, edge_flip_move and edge_flip_pointer, why don't I
see corner_flip_* too, it makes more sense to have corner flipping (RF: fitts
law) than the edge, as the edge is infinite in the compiz cube it gives you
nothing to aim for. A corner would serve to guide the cursor to a point of
action, and also the corner is a place where miss hitting the edge can cause a
strange sort of motion sickness as its kinda bouncy, you're not expecting it and
it feels very accidental, not so much so with dragging and moving but with
pointer definately. 

I think corner flipping would be much more appropriate with the mouse pointer.
In fact I actually use this now with brightside and a dodgy hack;  

xte "keydown Control_L" "keydown Alt_L" "keydown Right" "keyup Right" "keyup
Alt_L" "keyup Control_L"

It would be more suitable to have this in compiz as an option.
Comment 1 Daniel Stone 2007-02-27 01:33:10 UTC
Sorry about the phenomenal bug spam, guys.  Adding xorg-team@ to the QA contact so bugs don't get lost in future.
Comment 2 Kristian Lyngstøl 2009-02-03 12:06:12 UTC
We have corner bindings now... please re-open on bugs.opencompositing.org if that's not enough.

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