I'm currently using david the deity of accelloration's wonderful Xgl ;) After the plug thats rightly so after my bag and cap (RE: rev. Ted) arrived, novell novell novell, novell novell novell ;) Anyway, I see edge_flip_dnd, edge_flip_move and edge_flip_pointer, why don't I see corner_flip_* too, it makes more sense to have corner flipping (RF: fitts law) than the edge, as the edge is infinite in the compiz cube it gives you nothing to aim for. A corner would serve to guide the cursor to a point of action, and also the corner is a place where miss hitting the edge can cause a strange sort of motion sickness as its kinda bouncy, you're not expecting it and it feels very accidental, not so much so with dragging and moving but with pointer definately. I think corner flipping would be much more appropriate with the mouse pointer. In fact I actually use this now with brightside and a dodgy hack; xte "keydown Control_L" "keydown Alt_L" "keydown Right" "keyup Right" "keyup Alt_L" "keyup Control_L" It would be more suitable to have this in compiz as an option.
Sorry about the phenomenal bug spam, guys. Adding xorg-team@ to the QA contact so bugs don't get lost in future.
We have corner bindings now... please re-open on bugs.opencompositing.org if that's not enough.
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