Summary: | [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails | ||
---|---|---|---|
Product: | Mesa | Reporter: | lu hua <huax.lu> |
Component: | Drivers/DRI/i965 | Assignee: | Kenneth Graunke <kenneth> |
Status: | VERIFIED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
lu hua
2014-07-07 06:23:24 UTC
Does it work any better with INTEL_DEBUG=no16? (In reply to comment #1) > Does it work any better with INTEL_DEBUG=no16? It still fails. Probe color at (2,0) Expected: 0.000000 1.000000 0.000000 1.000000 Observed: 1.000000 0.000000 0.000000 1.000000 FBO attachment = TEXTURE, result = fail Probe color at (2,0) Expected: 0.000000 1.000000 0.000000 1.000000 Observed: 1.000000 0.000000 0.000000 1.000000 FBO attachment = RENDERBUFFER, result = fail PIGLIT: {"result": "fail" } Should be fixed by these two patches: http://lists.freedesktop.org/archives/mesa-dev/2014-July/063600.html http://lists.freedesktop.org/archives/mesa-dev/2014-July/063601.html Fixed. root@x-bdw05:/GFX/Test/Piglit/piglit# bin/arb_sample_shading-builtin-gl-sample-mask 2 -auto FBO attachment = TEXTURE, result = pass FBO attachment = RENDERBUFFER, result = pass PIGLIT: {"result": "pass" } Verified.Fixed. |
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