System Environment: -------------------------- Platform: Broadwell E2 Libdrm: (master)libdrm-2.4.54-17-ge8c3c1358ecaf4e90f7d43762357ae6f8e2022b6 Mesa: (master)370184e813b25b463ad3dc9ca814231c98b95864 Xserver:(master)xorg-server-1.15.99.902-121-g2f5cf9ff9a0f713b7e038636484c77f113a5f10a Xf86_video_intel:(master)2.99.912-210-g24c9bac7eb6e17b55044d719bab74d16fd68c450 Libva: (master)c61d8c6ce9ffc27320e9e177c1e1123d5f1b5014 Libva_intel_driver:(master)c5cb17ea86f0065a939d3636dd26651c93d497c8 Kernel: (drm-intel-nightly) 026bdf385dec2e1ade18eab75d0eed3997b88e9c Bug detailed description: ----------------------------- Following cases fail on Broadwell(Host bridge: Intel Corporation Device 1604 (rev 08)) with mesa master branch and 10.2 branch. They work well on 0x1604(rev07). spec_ARB_sample_shading_builtin-gl-sample-id_2 spec_ARB_sample_shading_builtin-gl-sample-mask-simple_4 spec_ARB_sample_shading_builtin-gl-sample-mask-simple_6 spec_ARB_sample_shading_builtin-gl-sample-mask-simple_8 spec_ARB_sample_shading_builtin-gl-sample-mask_2 spec_ARB_sample_shading_builtin-gl-sample-mask_4 spec_ARB_sample_shading_builtin-gl-sample-mask_6 spec_ARB_sample_shading_builtin-gl-sample-mask_8 spec_ARB_sample_shading_builtin-gl-sample-position_2 run bin/arb_sample_shading-builtin-gl-sample-mask 2 -auto output: Probe color at (2,0) Expected: 0.000000 1.000000 0.000000 1.000000 Observed: 1.000000 0.000000 0.000000 1.000000 FBO attachment = TEXTURE, result = fail Probe color at (2,0) Expected: 0.000000 1.000000 0.000000 1.000000 Observed: 1.000000 0.000000 0.000000 1.000000 FBO attachment = RENDERBUFFER, result = fail PIGLIT: {'result': 'fail' } Reproduce steps: ---------------------------- 1. xinit 2. bin/arb_sample_shading-builtin-gl-sample-mask 2 -auto
Does it work any better with INTEL_DEBUG=no16?
(In reply to comment #1) > Does it work any better with INTEL_DEBUG=no16? It still fails. Probe color at (2,0) Expected: 0.000000 1.000000 0.000000 1.000000 Observed: 1.000000 0.000000 0.000000 1.000000 FBO attachment = TEXTURE, result = fail Probe color at (2,0) Expected: 0.000000 1.000000 0.000000 1.000000 Observed: 1.000000 0.000000 0.000000 1.000000 FBO attachment = RENDERBUFFER, result = fail PIGLIT: {"result": "fail" }
Should be fixed by these two patches: http://lists.freedesktop.org/archives/mesa-dev/2014-July/063600.html http://lists.freedesktop.org/archives/mesa-dev/2014-July/063601.html
Fixed. root@x-bdw05:/GFX/Test/Piglit/piglit# bin/arb_sample_shading-builtin-gl-sample-mask 2 -auto FBO attachment = TEXTURE, result = pass FBO attachment = RENDERBUFFER, result = pass PIGLIT: {"result": "pass" }
Verified.Fixed.
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