Bug 83506

Summary: [UBO] row_major layout ignored inside structures
Product: Mesa Reporter: Ian Romanick <idr>
Component: glsl-compilerAssignee: Ian Romanick <idr>
Status: RESOLVED FIXED QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: normal    
Priority: medium    
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: Test case

Description Ian Romanick 2014-09-04 18:13:56 UTC
Created attachment 105762 [details]
Test case

The problem appears to be that the i965 backend generates the load of s[1].bv2.x from offset 80 even when m41_1 is row-major.  When m41_1 is row-major, s[1].bv2.x should be at offset 64.  This is correctly reported via the GL API.

The attached test reproduces the issue.
Comment 1 Ian Romanick 2014-09-05 15:29:25 UTC
Not the backend's problem.  The IR generated by the ubo_load lowering pass is incorrect.

  (swiz x (expression bvec2 ubo_load (constant uint (0)) (constant uint (80))))
Comment 2 Ian Romanick 2014-12-17 19:21:12 UTC
This test passes on master and 10.4.  It was fixed with all the UBO work I did earlier in the year, but I forgot to close the bug.

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