Summary: | Please revert 8449121971ce1db03fea19665d314e523fdc10dd | ||
---|---|---|---|
Product: | Mesa | Reporter: | almos <aaalmosss> |
Component: | Other | Assignee: | Marek Olšák <maraeo> |
Status: | RESOLVED WONTFIX | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
almos
2014-09-20 20:30:20 UTC
You can revert the commit locally if you want. Sorry, I cannot let a medium like Phoronix abuse it, break apps and then telling people that our driver is broken. Have you tried to talk to Phoronix about this issue? I don't think Michael is deliberately going full retard, he's just underinformed about lots of things. This may be revisited in the future. For now, the commit won't be reverted. I don't think a documentation would help in any way. The implementation of the GALLIUM_MSAA environment variable must be foolproof and it wasn't. Please don't take it personally. I care about our users very much, but some users are not as smart as you and I'd like them not to fall into a trap. I've been thinking a bit about this, and I'd like to ask for an entry in the release notes about this feature change. I hope that will increase the chance that someone will eventually start working on a better implementation. A question that is somewhat related: is it possible to automatically do alpha-to-coverage for alpha-tested surfaces? When using __GL_FSAA_MODE on old games it was quite noticeable that railings and fences were not antialiased. (In reply to almos from comment #4) > I've been thinking a bit about this, and I'd like to ask for an entry in the > release notes about this feature change. I hope that will increase the > chance that someone will eventually start working on a better implementation. Will do. > > A question that is somewhat related: is it possible to automatically do > alpha-to-coverage for alpha-tested surfaces? When using __GL_FSAA_MODE on > old games it was quite noticeable that railings and fences were not > antialiased. Yes, but it needs to be supported explicitly by st/mesa. I noticed that 10.4 has recently been branched, but the release notes doesn't mention this change yet. commit ac319d94d38cf3145990002c8216426fe297cd28 Author: Marek Olšák <marek.olsak@amd.com> Date: Wed Dec 10 19:59:53 2014 +0100 docs/relnotes: document the removal of GALLIUM_MSAA Cc: 10.2.10.3 10.4 <mesa-stable@lists.freedesktop.org> |
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