Summary: | Massive Chalice crashes on startup | ||
---|---|---|---|
Product: | Mesa | Reporter: | Elad Alfassa <elad> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED WORKSFORME | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
backtrace
output with R600_DEBUG=ps |
Description
Elad Alfassa
2014-11-12 13:03:40 UTC
(In reply to Elad Alfassa from comment #0) > LLVM ERROR: Cannot select: 0xdd82a2cc: i32 = truncate 0xdd818230 [ORD=47] > [ID=184] > 0xdd818230: i128 = srl 0xdd81cc14, 0xdd81cca0 [ORD=47] [ID=164] [...] > I'm not 100% sure it's a driver bug, [...] It's most definitely an LLVM R600 backend bug. Please run the game with the environment variable R600_DEBUG=ps , capture its stderr output to a file and attach that file here after the game crashed. Created attachment 109397 [details]
output with R600_DEBUG=ps
Attached. I hope this is helpful.
Which version of LLVM are you using? The failing shader seems to compile fine with a current LLVM SVN snapshot (which will in time be released as 3.6). Elad: You could also try testing llvm 3.5 which is available in updates-testing (https://admin.fedoraproject.org/updates/gambas3-3.6.1-2.fc21,julia-0.3.3-2.fc21,llvm-3.5.0-4.fc21,mesa-10.4.0-1.20141214.fc21,pocl-0.10-2.fc21,pure-0.62-2.fc21). I think the update will not be pushed to stable due to dependency errors but there is a follow-up build already in the making. Seems to work now with llvm-3.5.0-4.fc21.x86_64 Thanks. |
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