Summary: |
Grim Fandango Remastered segfaults within radeon_llvm_compile->...->llvm::BasicBlock::getTerminator |
Product: |
Mesa
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Reporter: |
Andrian Nord <NightNord> |
Component: |
Drivers/Gallium/radeonsi | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
FIXED
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QA Contact: |
Default DRI bug account <dri-devel> |
Severity: |
normal
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Priority: |
medium
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CC: |
daniel, vmerlet
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Version: |
git | |
|
Hardware: |
Other | |
|
OS: |
All | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
Backtrace for all threads
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Created attachment 112998 [details] Backtrace for all threads Crash within #0 0xf62be474 in llvm::BasicBlock::getTerminator() () from /usr/lib32/libLLVM-3.5.so ... #9 0xf723bdae in radeon_llvm_compile () from /usr/lib32/dri/radeonsi_dri.so ... #22 0x081b1014 in zg_RenderContext_DrawIndexedPrimitives () ... Full backtrace attached. Crashes just after an intro movie, 100% reproducable. There is a message in the game's log: "No matching vertex attribute 'vs_TexCoord' in shader 'color_quad' for QuadVertex::TexCoord" just before the movie end. Mesa version: Mesa 10.5.0 devel (on earlier versions too, tested up to 10.3.7) LLVM version: 3.5.1 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Tahiti XT [Radeon HD 7970/8970 OEM / R9 280X] xf86-video-ati: recent git version