Bug 89329

Summary: glsl-deriv-varyings regression
Product: piglit Reporter: Vinson Lee <vlee>
Component: testsAssignee: Piglit Mailing List <piglit>
Status: RESOLVED DUPLICATE QA Contact: Piglit Mailing List <piglit>
Severity: normal    
Priority: medium CC: agomez, idr
Version: unspecifiedKeywords: bisected, regression
Hardware: x86-64 (AMD64)   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Vinson Lee 2015-02-26 02:07:32 UTC
piglit: 10d692dfbe0d1cab7c63116169402f2862e2c869 (master)

$ ./bin/glsl-deriv-varyings  -auto
Probe color at (355,125)
  Expected: 0.800000 0.400000 0.000000
  Observed: 0.800000 0.000000 0.000000
PIGLIT: {"result": "fail" }


cd62eff8e5925efa56778d7a103402e96d19a794 is the first bad commit
commit cd62eff8e5925efa56778d7a103402e96d19a794
Author: Andres Gomez <agomez@igalia.com>
Date:   Tue Dec 16 18:01:42 2014 +0100

    glsl-deriv-varyings: Fix some typos
    
    1. Compile the correct shaders for fs4 and fs5.
    
    2. Add a missing ) in fragShaderText5.
    
    Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>

:040000 040000 b53d55bd3a7d6fadefafc71bf56e91705471e1bf 179471cdc12d9c055c3a23961e0176296292fe63 M	tests
bisect run success
Comment 1 Ian Romanick 2015-02-26 02:11:00 UTC
I believe we know the cause of the problem, but I don't know whether or not Andrés is fixing it...

*** This bug has been marked as a duplicate of bug 87407 ***
Comment 2 Andrés Gómez García 2015-02-26 08:40:37 UTC
(In reply to Ian Romanick from comment #1)
> I believe we know the cause of the problem, but I don't know whether or not
> Andrés is fixing it...
> 
> *** This bug has been marked as a duplicate of bug 87407 ***

Yes, I only have to find the time. Hopefully during this weekend ...
Comment 3 lu hua 2015-03-02 05:59:27 UTC
I also see this fail on all platforms.

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