piglit: 10d692dfbe0d1cab7c63116169402f2862e2c869 (master) $ ./bin/glsl-deriv-varyings -auto Probe color at (355,125) Expected: 0.800000 0.400000 0.000000 Observed: 0.800000 0.000000 0.000000 PIGLIT: {"result": "fail" } cd62eff8e5925efa56778d7a103402e96d19a794 is the first bad commit commit cd62eff8e5925efa56778d7a103402e96d19a794 Author: Andres Gomez <agomez@igalia.com> Date: Tue Dec 16 18:01:42 2014 +0100 glsl-deriv-varyings: Fix some typos 1. Compile the correct shaders for fs4 and fs5. 2. Add a missing ) in fragShaderText5. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> :040000 040000 b53d55bd3a7d6fadefafc71bf56e91705471e1bf 179471cdc12d9c055c3a23961e0176296292fe63 M tests bisect run success
I believe we know the cause of the problem, but I don't know whether or not Andrés is fixing it... *** This bug has been marked as a duplicate of bug 87407 ***
(In reply to Ian Romanick from comment #1) > I believe we know the cause of the problem, but I don't know whether or not > Andrés is fixing it... > > *** This bug has been marked as a duplicate of bug 87407 *** Yes, I only have to find the time. Hopefully during this weekend ...
I also see this fail on all platforms.
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