Bug 89784

Summary: Complex shader compilation fails (spilling related?)
Product: Mesa Reporter: Grigori Goronzy <greg>
Component: Drivers/Gallium/radeonsiAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium    
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:
Attachments: LLVM assembly of shader

Description Grigori Goronzy 2015-03-26 23:10:37 UTC
Created attachment 114655 [details]
LLVM assembly of shader

The attached shader (LLVM assembly, dumped with R600_DEBUG=ps) fails to compile with latest LLVM trunk. AFAIR it worked at some point with some combination of Mesa and LLVM, but I couldn't reproduce this.

Compile with
> llc -march=amdgcn -mcpu=SI -mattr=+vgpr-spilling -verify-machineinstrs < bug.ll

to reproduce. It looks like it is spilling related.
Comment 1 Grigori Goronzy 2015-04-25 10:51:59 UTC
I can't reproduce this anymore. Closing.

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