Summary: | FS compile failed: Register spilling not supported with m14 used | ||
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Product: | Mesa | Reporter: | maxweiss.1987 |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED DUPLICATE | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | 10.6 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
maxweiss.1987
2015-07-07 14:57:22 UTC
Sorry I've failed to post the whole trace, here's the rest: java.lang.IllegalStateException: Operation requires resource lock at com.sun.prism.impl.ManagedResource.assertLocked(ManagedResource.java:96) at com.sun.prism.impl.BaseTexture.assertLocked(BaseTexture.java:267) at com.sun.prism.impl.ps.BaseShaderContext.setTexture(BaseShaderContext.java:689) at com.sun.prism.impl.ps.BaseShaderContext.validateTextureOp(BaseShaderContext.java:585) at com.sun.prism.impl.ps.BaseShaderContext.validateTextureOp(BaseShaderContext.java:501) at com.sun.prism.impl.BaseGraphics.drawTextureRaw(BaseGraphics.java:703) at com.sun.scenario.effect.impl.prism.ps.PPSOneSamplerPeer.filterImpl(PPSOneSamplerPeer.java:117) at com.sun.scenario.effect.impl.prism.ps.PPSEffectPeer.filter(PPSEffectPeer.java:54) at com.sun.scenario.effect.LinearConvolveCoreEffect.filterImageDatas(LinearConvolveCoreEffect.java:85) at com.sun.scenario.effect.LinearConvolveCoreEffect.filterImageDatas(LinearConvolveCoreEffect.java:41) at com.sun.scenario.effect.FilterEffect.filter(FilterEffect.java:195) at com.sun.scenario.effect.impl.prism.PrEffectHelper.render(PrEffectHelper.java:166) at com.sun.javafx.sg.prism.EffectFilter.render(EffectFilter.java:61) at com.sun.javafx.sg.prism.NGNode.renderEffect(NGNode.java:2379) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2064) at com.sun.javafx.sg.prism.NGImageView.doRender(NGImageView.java:103) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1959) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2067) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1959) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:474) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:327) at com.sun.javafx.tk.quantum.UploadingPainter.run(UploadingPainter.java:133) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125) at java.lang.Thread.run(Thread.java:745) Same underlying issue as #86469 and #90631 *** This bug has been marked as a duplicate of bug 89597 *** |
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