Summary: | Axis Game Factory v3.0 (native) renders black ground | ||
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Product: | Mesa | Reporter: | Béla Gyebrószki <gyebro69> |
Component: | Drivers/DRI/nouveau | Assignee: | Nouveau Project <nouveau> |
Status: | RESOLVED MOVED | QA Contact: | Nouveau Project <nouveau> |
Severity: | normal | ||
Priority: | medium | CC: | gyebro69 |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | screenshot, comparison (nouveau vs. nvidia) |
Description
Béla Gyebrószki
2015-07-11 11:34:17 UTC
Reproduced with GT215. However GF108 shows different artifacts (some white dots in the background). The problem is still present when using the original trace file in the bug description in current Mesa. However, the application has been upgraded on Steam (both the engine and the samples) and I can't reproduce the problem with the current application version. OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NV92 OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel (git-fd6bbc2) OpenGL core profile shading language version string: 3.30 -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1078. |
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