| Summary: | Crash on wine d3dadapter during Heroes of the Storm loading | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Patrick Nicolas <patricknicolas> |
| Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
| Status: | RESOLVED FIXED | QA Contact: | Default DRI bug account <dri-devel> |
| Severity: | normal | ||
| Priority: | medium | ||
| Version: | 11.0 | ||
| Hardware: | Other | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
|
Description
Patrick Nicolas
2015-09-22 20:08:29 UTC
Hi Patrick, gallium nine bugs are mainly reported/handled there: https://github.com/iXit/Mesa-3D/issues I'd be interested in a game trace (with apitrace) or a log with NINE_DEBUG=all (needs mesa built with --enable-debug). The problem does not appear anymore with current version of Heroes of the storm, wine (1.9.5) and mesa 11.2 |
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