| Summary: | vkBindImageMemory doesn't take into account the offset when the image is used as a depth buffer | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Neil Roberts <nroberts> |
| Component: | Drivers/Vulkan/intel | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
| Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
| Severity: | normal | ||
| Priority: | medium | ||
| Version: | git | ||
| Hardware: | Other | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
|
Description
Neil Roberts
2016-03-01 10:49:12 UTC
No that's the right fix, we missed that. Thanks, patch pushed. |
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