Bug 95094

Summary: Flat uniform gets overwrites previous uniform
Product: Mesa Reporter: pavol
Component: Drivers/Gallium/r600Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED MOVED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium CC: pavol
Version: 11.2   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description pavol 2016-04-23 21:45:12 UTC
This does not work, it seems that block_id gets written to v_pos. If I use layout(location = X) it works.

vs.glsl
out vec4 v_pos;
out float block_id;


fs.glsl
in vec4 v_pos;
in float block_id;
Comment 1 Marek Olšák 2016-05-25 18:48:11 UTC
Hi,
Do you have a small demo reproducing the issue?
Comment 2 pavol 2016-05-26 03:28:41 UTC
No, sorry. I even forgot to which project it belongs and can't find anything with grep. I am using explicit layouts everywhere.
Comment 3 GitLab Migration User 2019-09-18 19:21:31 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/584.

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