Bug 95094 - Flat uniform gets overwrites previous uniform
Summary: Flat uniform gets overwrites previous uniform
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r600 (show other bugs)
Version: 11.2
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact: Default DRI bug account
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-04-23 21:45 UTC by pavol
Modified: 2019-09-18 19:21 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments

Description pavol 2016-04-23 21:45:12 UTC
This does not work, it seems that block_id gets written to v_pos. If I use layout(location = X) it works.

vs.glsl
out vec4 v_pos;
out float block_id;


fs.glsl
in vec4 v_pos;
in float block_id;
Comment 1 Marek Olšák 2016-05-25 18:48:11 UTC
Hi,
Do you have a small demo reproducing the issue?
Comment 2 pavol 2016-05-26 03:28:41 UTC
No, sorry. I even forgot to which project it belongs and can't find anything with grep. I am using explicit layouts everywhere.
Comment 3 GitLab Migration User 2019-09-18 19:21:31 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/584.


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