Summary: | [bisected] occasional dark render in The Talos Principle | ||
---|---|---|---|
Product: | Mesa | Reporter: | Grazvydas Ignotas <notasas> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | VERIFIED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | jason, kenneth, mattst88 |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | screenshot |
Description
Grazvydas Ignotas
2016-06-07 13:41:26 UTC
There's now a patch on the mailing list that should fix this: https://lists.freedesktop.org/archives/mesa-dev/2016-June/120874.html This should be fixed by the following commit: commit 68e308d85355079ad93bd4e16cba164784740fdf Author: Jason Ekstrand <jason.ekstrand@intel.com> Date: Sat Jun 18 12:30:36 2016 -0700 nir/algebraic: Remove imprecise flog2 optimizations |
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