Summary: | [bisected] texture misrender / flicker in The Talos Principle on SKL | ||
---|---|---|---|
Product: | Mesa | Reporter: | Grazvydas Ignotas <notasas> |
Component: | Drivers/DRI/i965 | Assignee: | Jordan Justen <jljusten> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | jljusten |
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | 0001-i965-Skip-update_texture_surface-when-the-plane-does.patch |
Description
Grazvydas Ignotas
2016-06-20 22:55:52 UTC
Created attachment 124631 [details] [review] 0001-i965-Skip-update_texture_surface-when-the-plane-does.patch Does this patch help? It does, thanks. A 'Reported-by:' tag would be nice for bisection and hacking efforts :) FWIW, the patch on comment #1 is already on master. Mentioning just in case this bug can be closed. Yes, fixed by 727a9b24933d384f5440ed4318fb720ed11d6dd1 and 367cf3a2e3e51466429a6446ef14ed398a5fb948. |
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