Summary: | [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas | ||
---|---|---|---|
Product: | Mesa | Reporter: | Kai <kai> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | apitrace | ||
i915 platform: | i915 features: | ||
Bug Depends on: | |||
Bug Blocks: | 77449 | ||
Attachments: |
Graphics settings menu for Firewatch: no resolution options are rendered in the scrollable area
Firewatch: the notes reader doesn't show the text |
Description
Kai
2016-07-01 14:22:52 UTC
Created attachment 124837 [details]
Firewatch: the notes reader doesn't show the text
Do you see the issue also in an apitrace? If so, could you upload it? If not, yes, probably a duplicate to bug 95551. (In reply to Nicolai Hähnle from comment #2) > Do you see the issue also in an apitrace? If so, could you upload it? Yes, I can! Find the trace at <http://dev.carbon-project.org/debian/mesa.bugs/96762/firewatch.trace>. You'll need your login credentials – you should have from a previous trace file – to download it (I just want to prevent needless traffic, if I should reset your password, let me know and I e-mail you a new one); other known Mesa developers without login credentials can contact me by private e-mail and I'm happy to set them up. The trace shows the launch of the game and then the graphics settings menu as shown in attachment 124836 [details]. Let me know, if you need something else. NB: IMHO the "Keywords" field should be extended to also allow "apitrace" Thanks. I can reproduce the empty "Resolutions" scroll area. Still an issue with a current stack (Debian testing, fully updated, as a base): GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1) Mesa: Git:master/3d69357da9 libdrm: 2.4.68-1 LLVM: SVN:trunk/r276522 (4.0 devel) X.Org: 2:1.18.4-1 Linux: 4.6.4 Firmware: firmware-amd-graphics/20160110-1 libclc: Git:master/785bfd3719 DDX: 1:7.7.0-1 The discard statement in shaderObj = 53 is miscompiled, which leads to a mask for those UI elements to be discarded entirely. I'm investigating further. The patch at https://patchwork.freedesktop.org/patch/100834/ fixes the trace for me. (In reply to Nicolai Hähnle from comment #8) > The patch at https://patchwork.freedesktop.org/patch/100834/ fixes the trace > for me. I can confirm, that this patch fixes the issue for me, with the stack detailed below (Debian testing as a base): GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1) Mesa: Git:master/5d76690f17 + <https://patchwork.freedesktop.org/patch/100834/raw/> libdrm: 2.4.68-1 LLVM: SVN:trunk/r276522 (4.0 devel) X.Org: 2:1.18.4-1 Linux: 4.6.4 Firmware: firmware-amd-graphics/20160110-1 libclc: Git:master/785bfd3719 DDX: 1:7.7.0-1 You can have my Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org> Thanks a lot for investigating and fixing this! The fix has been pushed to Mesa master. |
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